- Gouraud method
- метод Гуро (для полутонового воспроизведения)
Англо-русский словарь промышленной и научной лексики. 2014.
Англо-русский словарь промышленной и научной лексики. 2014.
Gouraud shading — Gouraud shading, named after Henri Gouraud, is a method used in computer graphics to simulate the differing effects of light and colour across the surface of an object. In practice, Gouraud shading is used to achieve smooth lighting on low… … Wikipedia
Gouraud shading — noun A method of simulating the effects of light and colour across the surface of an object … Wiktionary
Phong shading — refers to a set of techniques in 3D computer graphics. Phong shading combines a model for the reflection of light from surfaces with a compatible method of estimating pixel colors using interpolation of surface normals across rasterized… … Wikipedia
Rendering (computer graphics) — Not to be confused with 3D rendering. A variety of rendering techniques applied to a single 3D scene … Wikipedia
Mnemonic major system — The Major System (also called the phonetic number system, phonetic mnemonic system, or Herigone s mnemonic system) is a mnemonic technique used to aid in memorizing numbers. The system works by converting numbers into consonant sounds, then into… … Wikipedia
List of algorithms — The following is a list of the algorithms described in Wikipedia. See also the list of data structures, list of algorithm general topics and list of terms relating to algorithms and data structures.If you intend to describe a new algorithm,… … Wikipedia
University of Utah — Seal of the University of Utah Established February 28, 1850[1] Type Public … Wikipedia
Arthur Sullivan — This article is about the composer. For the Australian soldier decorated with the VC, see Arthur Percy Sullivan. Arthur … Wikipedia
Nebulaud Shading — is a shading model developed for real time 3D graphics in the PC demo scene. It is based on the Gouraud shading method with an additional twist. While Gouraud is a linear interpolation across the surface of a polygon, Nebulaud takes the… … Wikipedia
3D rendering — is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects on a computer.Rendering methods Main Article: RenderingRendering is the final process of creating the actual 2D… … Wikipedia
Nebulaud shading — is a shading model developed for real time 3D graphics in the PC demo scene. It is based on the Gouraud shading method with an additional twist. While Gouraud is a linear interpolation across the surface of a polygon, Nebulaud takes the… … Wikipedia